[Introduction] - [Short Description] - [Scoring] - [Teams] - [Hitting] - [Pinning] - [Player Replacement] - [General] - [Referees] - [Weapons]
Hitting
| Valid hit zones are all
over the body, except for the head and hands. Fistfights, kicking, biting, pulling of hair etc. are strictly forbidden. When a player is hit, he has to say this aloud, so the referees take note of it. When a player is hit by any weapon, he has to kneel or sit down, then count 5 stones, taking no actions in the meantime. The knees must remain on the ground. When a player is hit by the ball of the Chain or the Chain is wrapped around any part of his body, he has to go down for 8 stones instead. A player may only interact in the game again when his stones are counted and he really stands again. That means when he is not kneeling, sitting or standing up anymore. A player may not be hit while standing up. Head hits are to be ignored by the hit player, yet he has to announce the head hit to his opponent. (Same with hand hits.) After a player is hit, he has to raise his arm while going down. This is to signalize the hit to other players so players do not get hit multiple times. If two players both hit each other simultaneously, both hits are counted and both players go down. When a Quick gets hit, he has to let go of the Jugg immediately and go down. This text was copied from www.jugger.de and then translated. |